Hygger Blog for Project Managers and Winning Teams - Part 45

Blog for Project Managers and Winning Teams

Tips, best practices and new approaches to management and productivity.

Quick Tips on How to Run Effective All-Hands Meetings

Quick Tips on How to Run Effective All-Hands Meetings Any business meeting is an effective way for companies to share valuable information in person. Meetings can be comprised of small groups, involving specific departments or management.

Posts

Software Intensive Systems: A Quick Guide to Successful Estimates

Our daily lives depend on complex software-intensive systems, from banking to transportation and medicine. A software-intensive system is, by definition, any system where software influences to a large extend the design, construction, deployment, and evolution of the system as a whole. A few examples include embedded systems for automotive applications, telecommunications, wireless ad hoc systems, business applications with an emphasis on web services, etc.

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How Mature Are You? 5 Levels of Stakeholder Engagement You Need to Know

Most organisations set criteria that allow to measure the level of organisational maturity in software development and project management. When it comes to stakeholder engagement, there is a 5-level maturity model that can help you understand where you are today, where you should go and how you can get there. Read More

50 Best Scrum Practices for Dream Team

Scrum is one of the most popular frameworks for implementing Agile. In fact, many people believe Scrum and Agile are the same thing, though they are definitely not. Agile is a group of software development methodologies based on iterative development, and Scrum is a subset of Agile but with its own peculiarities due to the commitment to short iterations. Read More

Simply Explained: Monte Carlo Simulation for Risk Management

When it comes to decision making, we’re constantly faced with uncertainty and ambiguity. And even though we have almost unlimited access to information, we can’t predict the future accurately. That’s why risk analysis remains an inherent part of every decision we make. Read More

Command and Control in Agile – Good or Evil?

The modern Agile software development community often considers ‘command and control’ a synonym for dictatorial management. It’s demonised in blogs and books, and many Agile gurus believe it should be banished for good. In reality, the meaning of command and control in Agile has been highly misconceived. So it’s time to rehabilitate this domain. Read More

Story Mapping: Agile Guide to Backlog Visualisation

First introduced by Jeff Patton in 2005, story mapping has become a popular practice to visually communicate the content of a product backlog and provide a more structured approach to release planning. Unlike writing a dull 50-page requirement document, story mapping is an engaging activity that joins the efforts of all participants in collecting requirements and deciding where to start and what to focus on. Read More

10 Communication Skills Effective Managers Need Most

Good project managers are rare, and great project managers are even harder to find. What distinguishes highly effective managers are not only their technical knowledge and skills but how they communicate with others at all levels. Read More

8 Stupid Rules that Destroy Employee Commitment

It’s never an easy task to find and retain good employees, and it’s even harder to attract and hold on to the best employees. Sometimes they quit because they don’t see opportunities for promotion or growth, or because they are offered a better gig and higher pay. But often the cause lies with the company they’re leaving. Read More

To Scrum Or Not to Scrum? Pros and Cons To Consider

Scrum is a widely accepted Agile methodology for management and control of software projects; it is optimized to create product iterations on a regular basis. Scrum prospers by the well-defined user stories that can be accomplished and delivered separately, and it also leaves the decision to the team – how much to work during a sprint. Scrum applies common sense artifacts, such as the practice of daily stand-up meetings during which the team members will report on what they’ve done since the last stand-up. Read More

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